| "Vanishing" a Creature | |
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teepatt Microposter
Posts : 26 Join date : 2011-09-26 Location : 'Shwa
| Subject: "Vanishing" a Creature Mon Oct 31, 2011 1:20 pm | |
| I'm looking at building an EDH with Vanishing in it, but I was wondering... If I phase out the creature, does the enchantment get destroyed as it doesn't have a target anymore? Or does the enchantment simply follow the creature out? Thanks for your help | |
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scottrosenquist Standard Poster
Posts : 184 Join date : 2008-10-27 Age : 36 Location : Oshawa
| Subject: Re: "Vanishing" a Creature Mon Oct 31, 2011 1:24 pm | |
| 702.23f. When a permanent phases out, any Auras, Equipment, or Fortifications attached to that permanent phase out at the same time. This alternate way of phasing out is known as phasing out "indirectly." An Aura, Equipment, or Fortification that phased out indirectly won't phase in by itself, but instead phases in along with the permanent it's attached to. | |
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teepatt Microposter
Posts : 26 Join date : 2011-09-26 Location : 'Shwa
| Subject: Re: "Vanishing" a Creature Mon Oct 31, 2011 1:31 pm | |
| Thank you! | |
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Acalia "I'm Curly, Curly Brace!"
Posts : 589 Join date : 2008-10-23 Age : 36 Location : Ajax
| Subject: Re: "Vanishing" a Creature Mon Oct 31, 2011 1:35 pm | |
| Quick 2 cents, only related because of the topic of Phasing. Phasing happens during the Untap step. And I heard from Volpe that it only triggers leave-play effects, and not come into play effects... I can't find the ruling for that though.
702.24. Phasing
702.24a Phasing is a static ability that modifies the rules of the untap step. During each player's untap step, before the active player untaps his or her permanents, all phased-in permanents with phasing that player controls "phase out." Simultaneously, all phased-out permanents that had phased out under that player's control "phase in."
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scottrosenquist Standard Poster
Posts : 184 Join date : 2008-10-27 Age : 36 Location : Oshawa
| Subject: Re: "Vanishing" a Creature Mon Oct 31, 2011 1:52 pm | |
| I doubt they trigger enter or leave play abilities. They just change from existing to not existing.
702.23d The phasing event doesn’t actually cause a permanent to change zones or control, even though it’s treated as though it’s not on the battlefield and not under its controller’s control while it’s phased out. Zone-change triggers don’t trigger when a permanent phases in or out. Counters remain on a permanent while it’s phased out. Effects that check a phased-in permanent’s history won’t treat the phasing event as having caused the permanent to leave or enter the battlefield or its controller’s control. | |
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Acalia "I'm Curly, Curly Brace!"
Posts : 589 Join date : 2008-10-23 Age : 36 Location : Ajax
| Subject: Re: "Vanishing" a Creature Mon Oct 31, 2011 2:02 pm | |
| - scottrosenquist wrote:
- I doubt they trigger enter or leave play abilities. They just change from existing to not existing.
I figured that was the ruling on it for sure, after reading it a few times it didn't quite follow what I've been told. V, what are your thoughts? | |
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scottrosenquist Standard Poster
Posts : 184 Join date : 2008-10-27 Age : 36 Location : Oshawa
| Subject: Re: "Vanishing" a Creature Mon Oct 31, 2011 2:07 pm | |
| It was originally how V said, but it changed. | |
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Acalia "I'm Curly, Curly Brace!"
Posts : 589 Join date : 2008-10-23 Age : 36 Location : Ajax
| Subject: Re: "Vanishing" a Creature Mon Oct 31, 2011 2:10 pm | |
| - scottrosenquist wrote:
- It was originally how V said, but it changed.
Ah, well that clears things up then. That's a good thing then, I was thinking of putting some Vanishing into my Sakashima the Imposter deck (for the leaves play thing). If it doesn't trigger comes into play nor leaves play now then I'll just say GG and run my imposter lady as she is (she's fine). | |
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scottrosenquist Standard Poster
Posts : 184 Join date : 2008-10-27 Age : 36 Location : Oshawa
| Subject: Re: "Vanishing" a Creature Mon Oct 31, 2011 2:37 pm | |
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Acalia "I'm Curly, Curly Brace!"
Posts : 589 Join date : 2008-10-23 Age : 36 Location : Ajax
| Subject: Re: "Vanishing" a Creature Mon Oct 31, 2011 5:24 pm | |
| - scottrosenquist wrote:
- The impostor must die.
You'll never know who it is! Bwahahahaha | |
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scottrosenquist Standard Poster
Posts : 184 Join date : 2008-10-27 Age : 36 Location : Oshawa
| Subject: Re: "Vanishing" a Creature Mon Oct 31, 2011 6:26 pm | |
| Kill it! Kill it with fire! | |
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V Executive
Posts : 415 Join date : 2008-10-24 Age : 34 Location : Ulgrotha
| Subject: Re: "Vanishing" a Creature Tue Nov 01, 2011 8:32 am | |
| - scottrosenquist wrote:
- It was originally how V said, but it changed.
Ya its been errated as much as All Hallow's Eve... somewhat | |
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scottrosenquist Standard Poster
Posts : 184 Join date : 2008-10-27 Age : 36 Location : Oshawa
| Subject: Re: "Vanishing" a Creature Tue Nov 01, 2011 10:09 am | |
| How was everyone's Hallowe'en btw? | |
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Havens Extended Poster
Posts : 449 Join date : 2009-01-26 Age : 35 Location : Whitby
| Subject: Re: "Vanishing" a Creature Tue Nov 01, 2011 1:45 pm | |
| - scottrosenquist wrote:
- How was everyone's Hallowe'en btw?
If you want to ask that, just make a new thread about it. Rather than derail this one. Also, when did phasing stop causing leave play effects to trigger? | |
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scottrosenquist Standard Poster
Posts : 184 Join date : 2008-10-27 Age : 36 Location : Oshawa
| Subject: Re: "Vanishing" a Creature Tue Nov 01, 2011 1:56 pm | |
| Yeah I was totally super tired when I wrote that.
Ctrl+F Phasing. | |
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