Lands
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Watery Grave x4
Sunken Ruins x4
Underground River x4
River of Tears x4
Island x6
Creatures
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Venser, Shaper Savant x2
Skeletal Vampire x2
Sower of Temptation x4
Spellstutter Sprite x4
Circu, Dimir Lobotomist x1
Dralnu, Lich Lord x3
Teferi, Mage of Zhalfir x2
Sphinx of Lost Truths x4
Instants/Sorceries
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Remand x4
Condescend x4
Rune Snag x4
Broken Ambitions x4
Sideboard
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Damnation x3
Stupor x3
Deathmark x3
Echoing Truth x3
Hurkyl's Recall x3
Its basically a stall-out control deck that drops Sowers to steal an aggressive creature or to beatdown with the Skeletal Vampire.
The Dralnu allows me to last longer in the game with counterspell recursion.
What I think I'm missing is more draw, mainly if it is an instant or sorc. I can flashback.
I really need to pick up these Dual lands and Underground Rivers... I really do make too many Blue/Black decks.
Any suggestions?